#pragma once


#include "VCore.h"

#undef VRenderApi
#ifndef V_LIBS
#define VRenderApi	__declspec(dllexport)
#else 
#define VRenderApi
#endif
#include "VRenderInterface.h"
#include "VRenderConsole.h"
#include "VEngine.h"
#include "VImage.h"
#include <d3d9.h>
#include <d3dx9.h>
#if !VFINAL
#include <D3Dcommon.h>
#pragma comment(lib,"dxguid.lib")
#endif 

#include "KRUtilityD3D9.h"



#define VD3D9_MAX_RT
